|SLADE||3||It's a Doom editor|
3.2.0 Beta 2
Thu, Jul 09 2020
The second beta release of 3.2.0 is up, with a bunch of fixes, minor improvements and a fairly major UI change.
The entry list will now display in a tree structure for archives that support directories. There are likely to be a few issues with it (it's beta after all) but it works nicely for the most part. I'm interested to see if people think it's an improvement over the flat list in previous versions - if enough don't like it I can add an option to restore the flat list behaviour easily enough.
Anyway, the full changelog is below:
First v3.2.0 Beta Released
Wed, Jun 03 2020
As promised last post, the first beta release of SLADE v3.2.0 is up. As with most major SLADE releases, it's been a long time coming :P
A majority of the changes in this release are under the hood, with a major refactor and cleanup of the codebase. This should hopefully result in improved performance and stability (though as a beta release, stability isn't necessarily guaranteed just yet).
One of the most noticeable changes this release is the reworked UI, including a new default icon set that scales to larger sizes properly. For full details see the full changes list below.
The scripting system has also seen many changes and additions, including a new (and 'final') API. Any scripts for 3.1.X will need to be changed to work with 3.2.0. The biggest change is to capitalization of functions, which are now in PascalCase instead of camelCase. The documentation has also been moved to an external site (https://slade.readthedocs.io/en/latest/), which will allow for versioned documentation in the future, and automatically keeps up to date with the latest in the SLADE git repository.
A full list of changes is below:
The final release of 3.2.0 is still a ways off, with a fair few things I'd like to get done for it, including:
Now with most of the codebase refactoring and cleanup out of the way, things should move faster, so expect some of the above to show up in upcoming beta releases 'soon'.
SLADE v3.1.12 Released, v3.2.0 Beta Soon
Tue, May 26 2020
And here we are, SLADE v3.1.12 is released. Another version mostly focusing on minor fixes and improvements, which are listed below:
As with 3.1.11, there are no WinXP or macOS builds for this version, unfortunately.
In other news, 3.2.0 is getting close to being ready for an initial beta release, and lately I've been implementing a bunch of UI improvements for it, among other things. Expect 3.2.0 beta 1 relatively soon...
Another Month, Another Bugfix Release
Wed, Mar 04 2020
Yet another minor bugfix release is here, v3.1.11.
Get it from the downloads page as per usual, which has been rearranged somewhat to split it by OS (due to the reasons below).
SLADE v3.1.10 Released
Thu, Feb 20 2020
UPDATE 20th Feb: 3.1.10 is up which fixes some major issues in 3.1.9.
The first SLADE release of 2020 is here,
Here's what is changed since 3.1.8:
Last but not least, I finally have a macos build up again for this version. Unfortunately the version of wxWidgets used to build it is still old, so all the weird dark theme / opengl bugs are still there, but at least there's an update.