SLADE | 3 | It's a Doom editor |
Fedora Step by Step Compilation This section will detail how to compile SLADE in Fedora. This method has been tested on a fresh install of Fedora 28 and should work fine. Step 1: Download and install the required libraries and toolsFirst things first, we'll need to install all the libraries and tools required by SLADE and wxWidgets. Open a terminal window and type the following line:
In addition to those packages, to compile with GTK2:
Alternatively, to compile with GTK3:
If any of the above libraries can't be found, try running Step 2: Download SLADE sources from the GitHub repositoryThe next step is to download the SLADE sources from GitHub. First up, open Terminal and cd to some directory (or you can just use home if you want). Then enter the following line:
This should download the SLADE sources and put them in the Optional Step - Switch to the stable branchBy default you will be on the master branch. As it is the 'in development' branch, it will include more cutting-edge features and improvements at the potential cost of stability. If you would rather stick with the latest stable release of SLADE, enter the following command:
This will switch over to the stable branch and sources. Step 3: Compile SLADEDue to how different versions of wxWidgets are packaged in Fedora, in order to compile with GTK2, you need to pass the correct
Finally, enter the following commands to compile SLADE (using CMake):
And that should be it, you should now be able to run SLADE by entering |