Map Editor
Features
The SLADE map editor has a variety of features, including support for a range of formats and port-specific features, and many tools to help speed up and simplify map editing.
- Support for Doom, Hexen and UDMF format maps
- 'Split' game configuration system - just select a game and a port, no long list of 'ZDoom + Doom 2', 'ZDoom + Doom 1' etc. configs
- Syncs up with the resource editor - changed a texture? it'll update in the map editor
- Nice looking, smoothly animated 2d map editor view
- Textured sectors
- Filled sector hilight/selection (optional)
- Multiple thing view styles
- Advanced line drawing
- Can draw lines overlapping or splitting other lines
- On finishing line draw, sectors are automatically built, no need to play around with sector references
- Shape drawing
- Same advantages as line drawing, allows for faster drawing of simple shapes, eg. draw a rectangle with 2 clicks instead of 5
- Currently supports square/rectangle and circle/ellipse shapes, with more simple shapes to come in future versions
- 'Object Edit' tool - similar to DB2's 'edit' mode
- Move and scale by dragging the edit box from the middle or edges
- Rotate by holding ctrl and dragging the edit box corners
- A bar will show at the bottom of the window allowing manual entry of offset/scale/rotation values
- 3d editing mode
- No need to build nodes
- Allows unlimited view distance (not recommended on old hardware and/or very complex maps)
- A reasonably accurate preview of what the map will look like in-game with correct Doom aspect ratio, simulated depth fading and shaded orthogonal walls
- Walls, flats and things can be selected and deselected, allows editing multiple at once
- Shift+click to 'flood-select' similar adjacent walls or flats
- Support for advanced port features
- ZDoom UDMF enhancements
- Sector colouring preview in 2d/3d modes
- Flat scaling, offsets and rotation preview in 2d/3d modes
- ZDoom DECORATE thing definitions support
- Categorised texture and thing type browsers
- Script editor - with syntax highlighting and autocompletion (ACS only for now)
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