|SLADE||3||It's a Doom editor|
Another Month, Another Bugfix Release
Wed, Mar 04 2020
Yet another minor bugfix release is here, v3.1.11.
Get it from the downloads page as per usual, which has been rearranged somewhat to split it by OS (due to the reasons below).
SLADE v3.1.10 Released
Thu, Feb 20 2020
UPDATE 20th Feb: 3.1.10 is up which fixes some major issues in 3.1.9.
The first SLADE release of 2020 is here,
Here's what is changed since 3.1.8:
Last but not least, I finally have a macos build up again for this version. Unfortunately the version of wxWidgets used to build it is still old, so all the weird dark theme / opengl bugs are still there, but at least there's an update.
SLADE v3.1.8 Released
Fri, Nov 22 2019
Time for another minor bugfix release - 3.1.8 (at this rate we really will get to 3.1.10 before 3.2.0 is ready :P). The full list of changes is below:
v3.1.7 was Released
Wed, Oct 30 2019
A bit late due to issues with the website around the time it was released, but anyway, 3.1.7 is (was) released!
It's mostly to fix the text editor issues with 3.1.6 on Windows. The changes are below:
v3.1.6 now with More Bits (tm)
Thu, Aug 22 2019
SLADE v3.1.6 is now available for download, including a few changes to Windows builds - it should no longer require the MSVC runtimes to be installed separately, and there is now an 'experimental' 64bit build available.
The 64bit build currently doesn't support MIDI playback via fluidsynth (you'll have to set up and use timidity instead for now). Otherwise, the 64bit build should run a bit faster on modern hardware and allow opening much larger files than the 32bit version can.
Apart from that, this release is mostly a minor bugfix release, including a fix for the long-standing issue where playing most ogg files would cause a crash. See the full list of changes below:
UPDATE 5-Sep-2019: A macOS build of 3.1.6 is (finally) available over at the downloads page.